Updated to LÖVE 11.3
Refactor » Devlog
I haven't actually worked on this game in a while but now that macOS Catalina is here I figured it was prudent to update the build so that it would, you know, work on it.
I do have an idea for &counting; though.
Files
macOS, x86 64-bit 43 MB
Version 0.3.6.31304427-018d063 Jan 17, 2020
Linux, x86 32/64-bit 36 MB
Version 0.3.6.31304427-018d063 Jan 17, 2020
Windows, x86 64-bit 30 MB
Version 0.3.6.31304427-018d063 Jan 17, 2020
Windows, x86 32-bit 30 MB
Version 0.3.6.31304427-018d063 Jan 17, 2020
LÖVE bundle 26 MB
Version 0.3.6.31304427-018d063 Jan 17, 2020
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Refactor
An album of games
Status | In development |
Author | fluffy |
Genre | Action, Rhythm |
Tags | ludonarrative-dissonance, mindfulness, minigames, Music, Retro |
More posts
- Updated to LÖVE 11.2Jan 19, 2019
- Tiny perf improvements, graphical tweaksAug 27, 2018
- Performance improvements in Little Bouncing BallAug 15, 2018
- Some small updates from user feedbackJul 10, 2018
- High-DPI support is backMay 16, 2018
- Take it to (LÖVE) 11May 16, 2018
- New monk designMar 05, 2018
- Bug fix with config stuffMar 03, 2018
- Lots of little UI tweaksMar 01, 2018
Comments
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Windows machine. No problem at all playing flight and strangers. But little bouncing ball constantly freezes at the point the bats come out - every time.
Thanks for letting me know! I haven't touched this game in a while and it'll take me a while to figure out what's happening but I'll look into it.
I couldn't reproduce the bug but I uploaded a new build using the latest version of LÖVE. Let me know if that helps!
Also, what kind of CPU and GPU do you have, and what version of Windows are you running, including whether it's 32- or 64-bit?