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Refactor » Devlog
Once again I have learned not to sleepily publish versions to itch.io at 2 AM without testing them.
Someday the lesson might actually stick!
Not that a changelist is necessary for this update but for the most part I made a bunch more changes to the framerate adaptation logic and hopefully it works better for more people now, and also I, um, fixed the build so it works at all, so that's important too.
Files
macOS, x86 64-bit 43 MB
Version 0.2.1.345455-94ef2c6 Dec 13, 2017
Windows, x86 64-bit 30 MB
Version 0.2.1.345455-94ef2c6 Dec 13, 2017
Windows, x86 32-bit 30 MB
Version 0.2.1.345455-94ef2c6 Dec 13, 2017
LÖVE bundle (requires LÖVE 0.10.2) 26 MB
Version 0.2.1.345455-94ef2c6 Dec 13, 2017
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Refactor
An album of games
Status | In development |
Author | fluffy |
Genre | Action, Rhythm |
Tags | ludonarrative-dissonance, mindfulness, minigames, Music, Retro |
More posts
- Updated to LÖVE 11.3Jan 17, 2020
- Updated to LÖVE 11.2Jan 19, 2019
- Tiny perf improvements, graphical tweaksAug 27, 2018
- Performance improvements in Little Bouncing BallAug 15, 2018
- Some small updates from user feedbackJul 10, 2018
- High-DPI support is backMay 16, 2018
- Take it to (LÖVE) 11May 16, 2018
- New monk designMar 05, 2018
- Bug fix with config stuffMar 03, 2018
- Lots of little UI tweaksMar 01, 2018
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