Improved mountain graphics
Refactor » Devlog
It's hard to tell because of the very very temporary background, but I've improved the mountain graphics. There's still a lot more to do on it of course but it's getting somewhere!
Since the last devlog I've also improved the score display, made it so that you drop coins when you hit the wall, and made a bunch of build system changes that you don't care about.
Files
macOS, x86 64-bit 43 MB
Version 0.3.0.102462-32d77b6 Jan 11, 2018
Latest jam build, LÖVE bundle 8.8 MB
Version 0.3.0.102462-32d77b6 Jan 11, 2018
Windows, x86 64-bit 30 MB
Version 0.3.0.102462-32d77b6 Jan 11, 2018
Windows, x86 32-bit 30 MB
Version 0.3.0.102462-32d77b6 Jan 11, 2018
LÖVE bundle (requires LÖVE 0.10.2) 26 MB
Version 0.3.0.102462-32d77b6 Jan 11, 2018
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Refactor
An album of games
Status | In development |
Author | fluffy |
Genre | Action, Rhythm |
Tags | ludonarrative-dissonance, mindfulness, minigames, Music, Retro |
More posts
- Updated to LÖVE 11.3Jan 17, 2020
- Updated to LÖVE 11.2Jan 19, 2019
- Tiny perf improvements, graphical tweaksAug 27, 2018
- Performance improvements in Little Bouncing BallAug 15, 2018
- Some small updates from user feedbackJul 10, 2018
- High-DPI support is backMay 16, 2018
- Take it to (LÖVE) 11May 16, 2018
- New monk designMar 05, 2018
- Bug fix with config stuffMar 03, 2018
- Lots of little UI tweaksMar 01, 2018
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