Sprite sheet 1 "done"
Refactor » Devlog
The first 25 animal faces/masks/whatever are now "done" (modulo my meager art skills – remember, all the art in this game is technically programmer art), and that happened faster than I expected. So hopefully my self-imposed time crunch won't be an impediment after all.
I already got 200+ suggestions for animals to include, but if there are others you'd like to see go ahead and comment here!
Files
macOS, x86 64-bit 43 MB
Version 0.3.0.713463-b5369a6 Jan 18, 2018
Latest jam build, LÖVE bundle 8.8 MB
Version 0.3.0.713463-b5369a6 Jan 18, 2018
Windows, x86 64-bit 30 MB
Version 0.3.0.713463-b5369a6 Jan 18, 2018
Windows, x86 32-bit 30 MB
Version 0.3.0.713463-b5369a6 Jan 18, 2018
LÖVE bundle (requires LÖVE 0.10.2) 26 MB
Version 0.3.0.713463-b5369a6 Jan 18, 2018
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Refactor
An album of games
Status | In development |
Author | fluffy |
Genre | Action, Rhythm |
Tags | ludonarrative-dissonance, mindfulness, minigames, Music, Retro |
More posts
- Updated to LÖVE 11.3Jan 17, 2020
- Updated to LÖVE 11.2Jan 19, 2019
- Tiny perf improvements, graphical tweaksAug 27, 2018
- Performance improvements in Little Bouncing BallAug 15, 2018
- Some small updates from user feedbackJul 10, 2018
- High-DPI support is backMay 16, 2018
- Take it to (LÖVE) 11May 16, 2018
- New monk designMar 05, 2018
- Bug fix with config stuffMar 03, 2018
- Lots of little UI tweaksMar 01, 2018
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