Final build for jam
Refactor » Devlog
After the last week of nonstop crunching I've hit a wall. Did some last-minute gameplay tweaks which I feel make it feel better, but I'm otherwise calling the gamejam entry done.
This was a lot of fun, and hopefully after I've had a couple days to recover I'll feel like working on this some more at a more normal pace. :)
Congratulations to everyone who managed to make a game this week!
Files
macOS, x86 64-bit 43 MB
Version 17c81c2 Jul 10, 2017
Windows, x86 64-bit 30 MB
Version 17c81c2 Jul 10, 2017
Windows, x86 32-bit 30 MB
Version 17c81c2 Jul 10, 2017
LÖVE bundle (requires LÖVE 0.10.2) 26 MB
Version 17c81c2 Jul 10, 2017
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Refactor
An album of games
Status | In development |
Author | fluffy |
Genre | Action, Rhythm |
Tags | ludonarrative-dissonance, mindfulness, minigames, Music, Retro |
More posts
- Updated to LÖVE 11.3Jan 17, 2020
- Updated to LÖVE 11.2Jan 19, 2019
- Tiny perf improvements, graphical tweaksAug 27, 2018
- Performance improvements in Little Bouncing BallAug 15, 2018
- Some small updates from user feedbackJul 10, 2018
- High-DPI support is backMay 16, 2018
- Take it to (LÖVE) 11May 16, 2018
- New monk designMar 05, 2018
- Bug fix with config stuffMar 03, 2018
- Lots of little UI tweaksMar 01, 2018
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