Final build for jam


After the last week of nonstop crunching I've hit a wall. Did some last-minute gameplay tweaks which I feel make it feel better, but I'm otherwise calling the gamejam entry done.

This was a lot of fun, and hopefully after I've had a couple days to recover I'll feel like working on this some more at a more normal pace. :)

Congratulations to everyone who managed to make a game this week!

Files

macOS, x86 64-bit 43 MB
Version 17c81c2 Jul 10, 2017
Windows, x86 64-bit 30 MB
Version 17c81c2 Jul 10, 2017
Windows, x86 32-bit 30 MB
Version 17c81c2 Jul 10, 2017
LÖVE bundle (requires LÖVE 0.10.2) 26 MB
Version 17c81c2 Jul 10, 2017

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