Final build for jam
After the last week of nonstop crunching I've hit a wall. Did some last-minute gameplay tweaks which I feel make it feel better, but I'm otherwise calling the gamejam entry done.
This was a lot of fun, and hopefully after I've had a couple days to recover I'll feel like working on this some more at a more normal pace. :)
Congratulations to everyone who managed to make a game this week!
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