Haha so itch builds have been broken for a while...


Well, that's fun. Turns out my builds have been broken for a while because of a case-sensitivity issue in the build, which was easy to miss because I do all my development on macOS where the filesystem is case-insensitive, and I wasn't actually testing the bundled version (which is case-sensitive). Oops.

Anyway, they've been broken for a while but I haven't heard any complaints from anyone so I'm guessing nobody's actually playing these games right now. Oh well!

I wonder if there's a way to force LÖVE for macOS to be case-sensitive. I'd love to be able to automate this problem away...

Files

macOS, x86 64-bit 43 MB
Version ae584a9 Aug 20, 2017
Windows, x86 64-bit 30 MB
Version ae584a9 Aug 20, 2017
Windows, x86 32-bit 30 MB
Version ae584a9 Aug 20, 2017
LÖVE bundle (requires LÖVE 0.10.2) 26 MB
Version ae584a9 Aug 20, 2017

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