More plumbing-type stuff


Not a whole lot has happened on track2 from a gameplay standpoint, but I'm finally properly rendering sprites and graphics layers and whatnot, so there's that. Also the beginnings of a rudimentary animation system.

I also finally got around to making it so you can quit back to the main menu (escape on the keyboard, or the back button on your controller) and there's some other niceness with the main menu as well like it finally has the proper design from the album  materials (graphics, font, etc.) as well as the ambient loops from the release site. In case that's the sort of thing you wanted there to be, I guess.

These character sprites are just temporary.

Files

macOS, x86 64-bit 43 MB
Version a68097a Aug 22, 2017
Windows, x86 64-bit 30 MB
Version a68097a Aug 22, 2017
Windows, x86 32-bit 30 MB
Version a68097a Aug 22, 2017
LÖVE bundle (requires LÖVE 0.10.2) 26 MB
Version a68097a Aug 22, 2017

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