Some updates

I haven't gotten a lot of playtest feedback yet, but what I have gotten has been very helpful. Thanks, everyone!

I've fixed a couple of dialog paths. Also, note that in the latest builds, the app identifier is SockpuppetRefactor, so change the location you get your logs from accordingly (Library/Application Support/SockpuppetRefactor on macOS, %APPDATA%\SockpuppetRefactor on Windows, ~/.local/share/love/SockpuppetRefactor on Linux).

Also the feedback on track 1 has been very valuable! I've opened a few issues on my private Trello board for things to potentially fix them. Maybe I should make those things public on the GitHub issue tracker? I think I will do that.

I will probably have a table at GeekGirlCon 2017 to show off my games; if you're planning on being in Seattle that weekend and want to check them and/or me out, please by all means do so!

Also, some exciting news: Guess who has two thumbs, a weird fixation on colors and patterns, and has also had their work win an Emmy™? This person, that's who. It's not an IGDA Choice award but heck, I'll take it!


macOS, x86 64-bit 43 MB
Version 39e6888 Sep 11, 2017
Windows, x86 64-bit 30 MB
Version 39e6888 Sep 11, 2017
Windows, x86 32-bit 30 MB
Version 39e6888 Sep 11, 2017
LÖVE bundle (requires LÖVE 0.10.2) 26 MB
Version 39e6888 Sep 11, 2017

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